2.0 Patch Notes 23/08/25


2.0 Patch Notes 23/08/25

Bug fixes

  • Fixed an audio glitch where dying on the first level would instantiate a new music object & layer it onto the existing one.

General changes

  • Overhauled jumping physics; 
    • You will no longer lose vertical momentum when hitting a wall.
    • Ground detection has been made more forgiving (meaning jumping should feel better).
  • Changed the music to something less annoying.

New features

  • Re-designed and fleshed out all levels.
  • Added a death counter.
  • Added a timer (your total time will show on the last level).
  • Added a counter above activated buttons to indicate much time is left before it resets.

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